羊のキャラ化 - BeforeBefore
羊のキャラ化 - AfterAfter
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人物

羊のキャラ化

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Prompt
Transform the subject from the uploaded image into a Shaun the Sheep–style sheep character, as if they are part of the flock in Aardman’s stop-motion world. Style & Aesthetic (Shaun the Sheep references): Body: Round, fluffy sheep body made of soft, woolly clay texture. White fleece with slightly uneven handmade look. Head & Face: Classic Shaun the Sheep style — smooth black clay head, big round white eyes with black pupils, tiny oval nose, simple cartoonish mouth, expressive clay eyebrows. Limbs: Small black clay arms and legs, simple tube-like shapes. Clothing & Accessories: Translate the subject’s clothing, hairstyle, and accessories into sheep form — e.g., outfit reimagined as clay textures fitted onto a sheep body, hair interpreted as stylized wool/fleece, accessories simplified into toy-like clay props. Pose & Expression: Retain the subject’s original pose and expression, but adapted to a playful Shaun the Sheep sheep character. Texture: Plasticine/claymation look with slight imperfections, matte finish, visible handcrafted feel. Background: Minimal farmyard or plain clay backdrop consistent with Shaun the Sheep shorts. Retention: Keep the subject recognizable through clothing, hairstyle, accessories, pose, and expression, but fully reimagined as a sheep character in Shaun the Sheep’s world. Negative Prompt: No realism, no gradients, no anime or manga style, no smooth digital painting, no non-clay 3D rendering.
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